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000165_jgjones@earth_Wed Dec 7 12:35:46 PST 1994.msg
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Article: 418 of comp.graphics.packages.lightwave
Xref: netcom.com comp.graphics.packages.lightwave:418
Path: netcom.com!csus.edu!zephyr.water.ca.gov!sunnyboy.water.ca.gov!news.ucdavis.edu!library.ucla.edu!europa.eng.gtefsd.com!howland.reston.ans.net!pipex!uunet!earth.usa.net!earth!jgjones
From: jgjones@earth (James Jones/Nibbles and Bits)
Newsgroups: comp.graphics.packages.lightwave
Subject: Re: Aspect bug?
Date: 5 Dec 1994 16:53:33 GMT
Organization: Internet Express (800-592-1240 customer service)
Lines: 17
Message-ID: <3bvgid$7vi@earth.usa.net>
References: <D0Az8s.G4t@ncrcae.ColumbiaSC.NCR.COM> <Pine.SUN.3.91.941204232126.14246A-100000@gaspra.pd.com>
NNTP-Posting-Host: earth.usa.net
X-Newsreader: TIN [version 1.2 PL2]
> Is this a bug in Lightwave or a feature of rectangular pixels? I
> ...etc...
> When the pyramid's rotation is such that one of the three sides
> is directly facing the camera view, it appears properly balanced
> (symmetrical of both sides of an imaginary line drawn directly
> along the y axis.) As the pyramid is rotated away from a head-on
> view, it becomes unbalanced/unsymmetrical causing the base to wobble
> at the pyramid is rotated. How can I keep this from happening?
What you describe is a result of the geometry of the object, not
LightWave. Take a look at the top, front and side views in modeler
to get an idea of what's happening.
-Jim
* James G. Jones * Nibbles & Bits * jgjones@usa.net *